- Joined
- Jul 30, 2002
- Location
- Rockville, MD
not too shabby
Hello Guest, welcome to the initial stages of our new platform!
You can find some additional information about where we are in the process of migrating the board and setting up our new software here
Thank you for being a part of our community!
Wow, that brick is quick, congratulations Ken!
I was curious how Bandimere went from ~5500' elevation to a ~7250' density altitude, but found the explanation here (nice site for racers):
https://airdensityonline.com/2016/08/measuring-racetrack-atmosphere/
Out of curiosity, what's the standard way of talking about "boost"? Is it additional pressure above ambient (~84kPa around Denver), or pressure above sea level (100kPa)?
Wow, that brick is quick, congratulations Ken!
I was curious how Bandimere went from ~5500' elevation to a ~7250' density altitude, but found the explanation here (nice site for racers):
https://airdensityonline.com/2016/08/measuring-racetrack-atmosphere/
Out of curiosity, what's the standard way of talking about "boost"? Is it additional pressure above ambient (~84kPa around Denver), or pressure above sea level (100kPa)?
I'm on a GTX2867 Gen 2 with an ATP T3 .63 housing. Garrett doesn't make a T3 housing for the GT28 but ATP does, nicely done. I'm fighting a little of the same, going from sea level to 4000' I definitely lost that instant spool. Need to tweak some other stuff on the tune, easier whenever I get funds for the MS.